Scopely

Engineering Manager, Backend (Gaming)

Senior · Индия · Английский B2

Не указано: формат работы

Навыки

  • A/B-тесты
  • AWS
  • Code review
  • Коммуникация
  • Решения на данных
  • Отладка и поиск ошибок
  • Распределённые системы
Ещё 15
  • Django
  • Feature flags
  • Форензика и реагирование
  • Гейм-дизайн
  • Live-операции в игре
  • Лидерство
  • Мониторинг и observability
  • Ответственность за результат
  • Python
  • Redis
  • Управление релизами
  • REST API
  • Управление рисками
  • SOLID и паттерны
  • Управление командой

О компании и продукте

  • Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
  • Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
  • Scopely is looking for an Engineering Manager, Backend (Gaming) to join the WWE Champions team in Bangalore!

Задачи

  • As an Engineering Manager, you will lead the teams overseeing the systems that power live game configuration, blueprint and content delivery, feature controls, and the backend runtime that serves core gameplay and live operations at scale
  • You will be accountable for team health, technical execution, operational excellence, and cross-functional delivery across a complex live-service ecosystem, ensuring that tools used by designers and live-ops teams translate safely and reliably into production game behavior
  • Lead and grow an engineering team responsible for both Game Backend and Live Tools, including coaching, performance management, hiring, and career development
  • Own delivery across two tightly connected domains: the internal content/configuration platform and the live backend services that power player-facing gameplay systems
  • Drive execution for systems that manage blueprints, game configuration, live-ops content, server controls, A/B testing, segmentation, and feature rollout workflows
  • Partner closely with product, design, analytics, QA, and operations to plan and deliver live-service features, events, and tooling improvements
  • Ensure strong operational rigor across backend services, including reliability, performance, observability, incident response, and production readiness
  • Guide technical direction for a large Python/Django ecosystem built on Redis, DynamoDB, async job processing, and blueprint-driven runtime behavior
  • Oversee the health of deployment and publishing flows that move data between services, including blueprint packaging, environment promotion, caching, and rollout safety
  • Help the team balance short-term live-ops responsiveness with long-term platform investments, code health, and system maintainability
  • Establish clear engineering processes for planning, prioritization, estimation, quality, release management, and cross-team coordination
  • Partner with senior engineers and tech leads on architecture, technical risk management, and modernization opportunities across legacy and live production systems
  • Create strong feedback loops with stakeholders who depend on internal tools, ensuring design, content, and live-ops workflows are efficient, safe, and scalable
  • Support live-service excellence by leading incident reviews, improving operational playbooks, and hardening systems that directly affect player experience

Требования

  • Experience Technical Skills
  • 6+ years of software engineering experience, with 1+ years of people management or technical team leadership experience
  • Proven experience managing backend or platform teams supporting live-service products, game services, or other high-availability systems
  • Demonstrated success leading through ambiguity, aligning cross-functional stakeholders, and delivering across multiple parallel workstreams
  • Strong people-management skills, including coaching, feedback, performance management, and building healthy, accountable engineering culture
  • Experience balancing execution, technical quality, and long-term platform evolutionin a fast-moving product environment
  • Strong backend engineering foundation, ideally in Python and Django or similarly large service-oriented web platforms
  • Solid understanding of live backend systems, RESTful APIs, distributed systems, caching, asynchronous processing, and operational tooling
  • Hands-on familiarity with Redis, DynamoDB, and data models used in performance-sensitive, high-throughput applications
  • Experience with systems that manage configuration, feature flags, experiments, content pipelines, or blueprint/data-driven runtime behavior
  • Familiarity with cloud infrastructure and service operations, especially AWS-based environments and supporting developer workflows
  • Ability to partner credibly in architecture and debugging discussions involving reliability, scale, release safety, and production incidents
  • Experience improving engineering practices around testing, deployment, observability, code review, and maintainability in large shared codebases
  • Cross-Functional and Domain Knowledge
  • Experience supporting internal tools used by non-engineering teams such as game design, live-ops, economy design, QA, or analytics
  • Strong understanding of how backend systems, admin tools, and content pipelines work together to power live events, gameplay tuning, and player-facing experiences
  • Experience with A/B testing, segmentation, rollout controls, or live configuration systems is strongly preferred
  • Comfortable partnering across technical and non-technical functions to translate product and operational needs into durable engineering solutions
  • Experience in mobile games, live-service games, or game-adjacent backend/platform environments is highly preferred
  • Soft Skills & Education
  • Bachelor’s degree in Computer Science or a related field, or equivalent practical experience
  • Strong communication skills, with the ability to align engineers, stakeholders, and leadership around priorities, tradeoffs, and outcomes
  • Pragmatic, organized, and highly accountable, with a strong sense of ownership for both team effectiveness and production quality
  • Passion for games, live operations, and building systems that help teams ship better player experiences safely and efficiently

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Scopely

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