Scopely

Lead Game Designer - Monopoly Go!

Lead · США · Английский B2

Не указано: формат работы

Навыки

  • Коммуникация
  • Excel
  • Гейм-дизайн
  • Лидерство
  • Room / Realm / CoreData
  • Ответственность за результат
  • Управление проектами
Ещё 3
  • Роадмап
  • Статистика
  • UX-дизайн

О компании и продукте

  • Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
  • Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
  • Scopely is looking for a Lead Game Designer to join our Monopoly GO! game team remotely within the US!

Задачи

  • Own product features end-to-end — from early concept through release, live operations, and post-launch optimization
  • Drive the creation of new multiplayer social and/or solo minigames that expand player engagement and enrich the overall gameplay experience
  • Translate high-level product and franchise objectives into detailed, player-centric feature designs, ensuring clarity and alignment across teams
  • Create and maintain clear, comprehensive game and feature specifications, partnering closely with design to ensure documentation is complete, consistent, and actionable
  • Collaborate with design and UX, guiding the direction of designs and ensuring they reflect player needs, franchise goals, and business priorities (without directly managing designers day-to-day)
  • Work deeply cross-functionally with designers, artists, engineers, analysts, and producers to build high-quality features that meet both product and technical requirements
  • Provide ongoing feedback and implementation support, ensuring features progress smoothly through development and match the intended vision
  • Stay on top of market, genre, and competitive trends to shape an innovative, data-informed roadmap
  • Demonstrate strong leadership, influencing team direction, driving alignment, and elevating the quality of execution—beyond just generating ideas
  • Potentially mentor or partner closely with designers, with room to grow into management responsibilities over time

Требования

  • Passion for F2P Mobile Games: Enthusiastic about working on sophisticated F2P ecosystems, handling diverse player life cycles and spending behaviors
  • Experience & Qualifications: 5+ years in F2P mobile casual games
  • Communication Skills: Strong verbal and written skills
  • able to explain the “why” to align the team with the product vision
  • ability to thrive in global team environment
  • Project Management: Skilled at prioritizing high-impact initiatives, understanding trade-offs, anticipating risks, managing expectations, and ensuring quality deliverables
  • Feature Ownership: Exemplified experience in leading indirect reports toward shared goals
  • Design Expertise: Ability to build experiences that encourage positive player behavior, especially on features without comparables in the market
  • Quantitative Skills: Intermediate statistics
  • able to assess when and how to use data, translate product issues into analytics tasks, set hypotheses, interpret data optimally, and visualize it in Excel
  • Critical, Analytical, and Creative Thinking: Outcome-driven with a strong focus on execution and an ambitious mentality
  • Proven experience in building and supporting social gameplay mechanics
  • AI Mindset: Comfortable using AI tools to improve workflows, validate ideas, and drive faster iteration in game design
  • Please ensure that the résumé/CV you attach is written in English
  • For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below
  • Base pay offered may vary depending on job-related knowledge, skills, and experience
  • CA, CO, NJ, NY, and WA Annual Salary Range

Условия

  • In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off
  • 144,200 — $215,000 USD

Паспорт вакансии

История публикации

Появилась в Вакандии27 дней
Перепубликациинетпубликовалась один раз
Проверяли на источникеВидели 26 дней назад
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ГрейдLeadвычитано из текста вакансии
Формат работыне указан
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Зарплата144 200 — 215 000 USD в годвычитано из текста вакансии

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  • greenhouseОсновная публикация · 2026-02-16

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Scopely

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