Scopely

Lead Systems Designer - Star Trek Fleet Command

Lead · Гибрид · Испания · Английский B2

Навыки

  • Excel
  • Гейм-дизайн
  • KPI
  • Лидерство
  • Retention и отток
  • SQL
  • UX-дизайн

О компании и продукте

  • Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
  • Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
  • Scopely is looking for a Lead Systems Designer to join our Star Trek Fleet Command team in Dublin on a hybrid basis.

Задачи

  • As a Lead Designer on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond
  • Become the design owner and leader behind the feature pipeline, directing designers and UX specialists in crafting compelling experiences for our players
  • Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
  • Get your hands dirty through direct involvement in building and refining novel gameplay experiences focused on resource generation, spending, time gating, and power growth
  • Create systems that foster meaningful player agency and long-term investment
  • Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences
  • Shape the design process to ensure the standards of players are met and exceeded
  • Use tools (Excel, Google Sheets) to model economies and progression pacing
  • Collaborate with Experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
  • Evaluate performance using data, player feedback, and your own playtest experience
  • Design for scale: plan for long-term content extensibility and system health

Требования

  • 2+ years of game design leadership experience
  • Proven experience in F2P systems design and progression modelling
  • 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)
  • Confident people manager and mentor, that is able to grow & nurture talent
  • Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention
  • A proven track record of delivering features that balance player fun, engagement, and monetisation
  • Ability to translate KPI targets and data into design direction for teams
  • Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
  • Experience working cross-functionally and navigating live production environments
  • A positive, thoughtful, and collaborative approach to game development
  • Deep understanding of the 4X genre with specific experience in F2P 4X

Будет плюсом

  • Familiarity with SQL, scripting, or simulation tools
  • Love for Star Trek, sci-fi, or highly strategic social games
  • Previous work on alliance or co-op systems in large-scale games
  • At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!
  • We are committed to creating a diverse, supportive work environment where everyone is treated with respect
  • We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
  • Please ensure that the résumé/CV you attach is written in English

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