Lead Systems Designer - Star Trek Fleet Command
Навыки
- Excel
- Гейм-дизайн
- KPI
- Лидерство
- Retention и отток
- SQL
- UX-дизайн
О компании и продукте
- Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
- Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
- Scopely is looking for a Lead Systems Designer to join our Star Trek Fleet Command team in Dublin on a hybrid basis.
Задачи
- As a Lead Designer on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond
- Become the design owner and leader behind the feature pipeline, directing designers and UX specialists in crafting compelling experiences for our players
- Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
- Get your hands dirty through direct involvement in building and refining novel gameplay experiences focused on resource generation, spending, time gating, and power growth
- Create systems that foster meaningful player agency and long-term investment
- Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences
- Shape the design process to ensure the standards of players are met and exceeded
- Use tools (Excel, Google Sheets) to model economies and progression pacing
- Collaborate with Experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
- Evaluate performance using data, player feedback, and your own playtest experience
- Design for scale: plan for long-term content extensibility and system health
Требования
- 2+ years of game design leadership experience
- Proven experience in F2P systems design and progression modelling
- 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)
- Confident people manager and mentor, that is able to grow & nurture talent
- Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention
- A proven track record of delivering features that balance player fun, engagement, and monetisation
- Ability to translate KPI targets and data into design direction for teams
- Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
- Experience working cross-functionally and navigating live production environments
- A positive, thoughtful, and collaborative approach to game development
- Deep understanding of the 4X genre with specific experience in F2P 4X
Будет плюсом
- Familiarity with SQL, scripting, or simulation tools
- Love for Star Trek, sci-fi, or highly strategic social games
- Previous work on alliance or co-op systems in large-scale games
- At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!
- We are committed to creating a diverse, supportive work environment where everyone is treated with respect
- We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
- Please ensure that the résumé/CV you attach is written in English
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