Senior Systems & Economy Designer - Monster Hunter Now
Навыки
- Live-операции в игре
- KPI
- Лидерство
- Ответственность за результат
- Роадмап
- UX-дизайн
О компании и продукте
- Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
- Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Задачи
- Collaborate with Product, Production, Data, and Feature Designers to drive systems design across the feature roadmap and live ops calendar
- Thoughtfully run the game economy, balancing resource sources, sinks, and progression across the entire player lifecycle
- Plan out the long term progression strategy for the game, integrating new progression systems, content releases, and balancing for both mature and early game players
- Partner with Product, Live Ops and Data to find high impact optimization opportunities across the live game experience
- Take accountability for driving KPI impact via ownership of key gameplay metrics directly tied to economy design
- Promote understanding of key game systems from market comps to influence roadmap and design decisions, driving more effective decision making
- Collaborate with Live Ops leadership to ensure every event is contemplated and accretive to the overall game economy
- Collaborate with Feature Designers to ensure every feature release is deeply integrated and accretive to the core progression loops
- Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in key meetings
- Act as a driver of culture on the team, fostering learning, collaboration, player centricity, and excellence with an outcome oriented approach
- Required in-office 3 days per week on Tuesday, Wednesday, and Thursday
- What you will need
- Track record of leading game economies in successful free to play mobile games post-launch
- Experience positively impacting KPIs via systems design for new game features
- Deep understanding of game economy and live operations in midcore games
- Expertise with analyzing and interpreting data to make data informed decisions
- Excellent verbal and written communication in both English and Japanese
- Ability to mentor, and lead by example to develop team members
- Flexibility in a demanding team environment
- Passion for video games
- Have worked on a high profile game with a significant amount of daily active users
Требования
- 5+ years experience in free to play game systems and economy design
- an avid gamer with a proven understanding of mobile games
- Ability to work in a fast-paced hybrid environment and handle stress appropriately and ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
- Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others
Паспорт вакансии
История публикации
Появилась в Вакандии26 дней
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Проверяли на источникеВидели сегодня
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ГрейдSeniorвычитано из текста вакансии
Формат работыГибридвычитано из текста вакансии
ГеографияЯпониявычитано из текста вакансии
Зарплата≈ 15 000 USD в месяцнаша оценка, в вакансии не названа
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- greenhouseОсновная публикация · 2025-11-10
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Признаки мошенничества
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