Scopely

Senior Systems & Economy Designer - Monster Hunter Now

Senior · Гибрид · Япония · Английский B2

Навыки

  • Live-операции в игре
  • KPI
  • Лидерство
  • Ответственность за результат
  • Роадмап
  • UX-дизайн

О компании и продукте

  • Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
  • Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Задачи

  • Collaborate with Product, Production, Data, and Feature Designers to drive systems design across the feature roadmap and live ops calendar
  • Thoughtfully run the game economy, balancing resource sources, sinks, and progression across the entire player lifecycle
  • Plan out the long term progression strategy for the game, integrating new progression systems, content releases, and balancing for both mature and early game players
  • Partner with Product, Live Ops and Data to find high impact optimization opportunities across the live game experience
  • Take accountability for driving KPI impact via ownership of key gameplay metrics directly tied to economy design
  • Promote understanding of key game systems from market comps to influence roadmap and design decisions, driving more effective decision making
  • Collaborate with Live Ops leadership to ensure every event is contemplated and accretive to the overall game economy
  • Collaborate with Feature Designers to ensure every feature release is deeply integrated and accretive to the core progression loops
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in key meetings
  • Act as a driver of culture on the team, fostering learning, collaboration, player centricity, and excellence with an outcome oriented approach
  • Required in-office 3 days per week on Tuesday, Wednesday, and Thursday
  • What you will need
  • Track record of leading game economies in successful free to play mobile games post-launch
  • Experience positively impacting KPIs via systems design for new game features
  • Deep understanding of game economy and live operations in midcore games
  • Expertise with analyzing and interpreting data to make data informed decisions
  • Excellent verbal and written communication in both English and Japanese
  • Ability to mentor, and lead by example to develop team members
  • Flexibility in a demanding team environment
  • Passion for video games
  • Have worked on a high profile game with a significant amount of daily active users

Требования

  • 5+ years experience in free to play game systems and economy design
  • an avid gamer with a proven understanding of mobile games
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others

Паспорт вакансии

История публикации

Появилась в Вакандии26 дней
Перепубликациинетпубликовалась один раз
Проверяли на источникеВидели сегодня
Среди похожихНет данных66 из 30 · у похожих вакансий почти одинаковый возраст — сравнивать нечего

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Отмечено то, что вывели мы. Без пометки — значение назвал работодатель.

ГрейдSeniorвычитано из текста вакансии
Формат работыГибридвычитано из текста вакансии
ГеографияЯпониявычитано из текста вакансии
Зарплата≈ 15 000 USD в месяцнаша оценка, в вакансии не названа

Почему на этом месте в выдаче

Порядок выдачи объявлен контрактом: свежесть решает между днями, полнота и зарплата — внутри дня.

Полнота карточки1004 из 4 полей: грейд, формат, география, зарплата
Зарплата названа0вилки работодателя нет, показана наша оценка

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Источники и свежесть

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Найдено публикаций
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  • greenhouseОсновная публикация · 2025-11-10

Работодатель

Scopely

50 активных вакансий · вилка работодателя указана в 23%

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Безопасность

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Вакандия показывает вакансию, но не отправляет отклик и не проверяет работодателя. Сам отклик вы оставляете на внешнем сайтеjob-boards.greenhouse.io.

Признаки мошенничества
  • Просят предоплату, «залог» или деньги за обучение и оборудование.
  • Требуют код из SMS, данные банковской карты или доступ к «Госуслугам».
  • Быстро уводят в мессенджер и торопят с решением.
  • Обещают большой доход без опыта и без деталей задач.

Настоящий работодатель не просит денег и платёжных данных до трудоустройства.

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