Scopely

Senior UX Designer - Monster Hunter Now

Senior · Офис · Япония · Английский C1

Навыки

  • Figma
  • Гейм-дизайн
  • Ответственность за результат
  • UX-дизайн

О компании и продукте

  • Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
  • Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
  • The UX Design team of Scopely Explore (formerly known as Niantic) delivers innovative mobile experiences that inspire exploration, exercise, and connection for players around the world

Задачи

  • Own the end-to-end UX vision and strategy for a game title or major feature area, from concept through implementation
  • Define interaction patterns, design approaches, and the quality bar for player-facing experiences, navigating undefined problem spaces with minimal direction
  • Produce high-fidelity UI, mockups, wireframes, prototypes, and design documentation: polished visual work that communicates clearly and validates direction early
  • Drive cross-functional alignment and influence product direction in close partnership with Game Design, Product, Engineering, Art, and Marketing
  • Facilitate ideation and feature planning by framing the problems worth solving, not only responding to them
  • Explore and apply AI tools and workflows where they strengthen the work, with a clear point of view on when to use them and when not to
  • Elevate the design practice: mentor designers, give and gather critique, share workflows and emerging tools, and help level up the team
  • Advocate UX decisions persuasively to internal and external stakeholders, building shared understanding and buy-in
  • Regular and reliable attendance and participation in meetings
  • in-office Tuesday, Wednesday, and Thursday
  • What you will need
  • 6+ years of professional UX/UI design experience, including senior ownership of complex, ambiguous projects end to end
  • A portfolio that demonstrates strong mobile interaction design and visual/UI craft, with clear evidence of your specific role, the decisions you drove, and measurable impact on shipped products
  • Expert-level user flows, wireframing, and visual design
  • fluency with Figma and modern prototyping tools
  • A track record of influencing cross-functional partners and product direction without formal authority
  • Experience mentoring designers and contributing to or defining design systems/patterns
  • Comfort operating autonomously in ambiguity
  • defining the problem, not just the solution
  • Experience shipping mobile applications or games
  • As a Senior UX Designer, you will own the end-to-end UX vision for a game title or major feature area, carrying it from strategy and underlying flows through polished, high-fidelity interfaces that keep the player at the center
  • You will operate as a peer to Product, Engineering, Art, and Marketing to influence product direction, and one of your most important and rewarding partnerships will be with Game Designers, who bring deep expertise in shaping player experiences
  • Together, you will work at the intersection of deep game design and the accessibility of a great consumer product, building experiences that welcome gamers and non-gamers alike

Требования

  • The design challenges here are real-world and often have no established playbook, so we value thoughtful design, exceptional visual execution, and the ability to bring ideas to life quickly
  • At Scopely Explore and our Tokyo Studio, great UX depends on how you collaborate as much as what you produce
  • Hands-on experience integrating AI into a design practice, with the judgment to know where it adds value and where it does not
  • Strong proficiency in English and Japanese, with the ability to communicate and influence both verbally and in writing across local and global teams

Паспорт вакансии

История публикации

Появилась в Вакандии27 дней
Перепубликациинетпубликовалась один раз
Проверяли на источникеВидели сегодня
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ГрейдSeniorвычитано из текста вакансии
Формат работыОфисвычитано из текста вакансии
ГеографияЯпониявычитано из текста вакансии
Зарплата≈ 15 000 USD в месяцнаша оценка, в вакансии не названа

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  • greenhouseОсновная публикация · 2026-06-26

Работодатель

Scopely

50 активных вакансий · вилка работодателя указана в 23%

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Признаки мошенничества
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  • Требуют код из SMS, данные банковской карты или доступ к «Госуслугам».
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  • Обещают большой доход без опыта и без деталей задач.

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